what’s the best way to upload audio b/c i have a bunch of mashups i wanna dump on y’all in various forms of finished but soundcloud likes to bop tracks it thinks are straight reuploads + i don’t wanna make tumblr posts/youtubes of tracks i don’t want to rubber stamp as Finished
Anita Sarkeesian makes videos looking at how poorly women are represented in games, and gamers hate her for it, insulting her work and accusing her of dishonesty. It’s almost like they’re trying to prove her premise.
We keep trying to change the industry, we #1reasonwhy and #1reasontobe and protest and thinkpiece and organize, but the truth is not much has changed. We talk about how the most recent IGDA game dev survey says the number of women in the industry has doubled, but the truth is that women still make up less than a quarter of the industry’s work force.
I have met some of the most amazing women I have ever known through the game industry. Larger-than-life, funny, warm, sweet, razor-sharp, overeducated women, the kind who laugh too loudly in quiet rooms. It’s been a long time since I’ve heard most of them laugh. One of them IMed me today about how she was leaving the industry and she couldn’t handle the idea of disappointing me but she just couldn’t take it any more, and I told her it was okay, it’s fine, self-care is so important, because it is.
The truth is that after our conversation ended, I put my head in my hands and cried.
I could tell you stories about the voices we’ve lost, the women we’ve scarred, the people we’ve left behind. I want to, but I’m not sure you’d get it. I tweeted earlier today, We should have a war memorial for all of the women we have lost to this. We should lay flowers and grieve and see our reflections in stone. And I meant it. I wish there were a way to honor the people our industry has wronged, and a way to visualize the enormity of what we have lost because of it— some representation of the gap between what games are and what they can be, and the pieces of the bridge between that have fallen away.
yo this is a really, really good article and it makes my fucking chest hurt.
the current state of the games industry and community is not acceptable. and i hope to fuck it’s not sustainable, because jesus christ.
i’m tired of this being something we still have to deal with.
millers were vanilla town (tn: non-power role) but if a cop investigated them they’d show up as scum
it was literally “hey the person distributing roles hates you” and the only really correct way to play it was to claim as such as soon as you could and then die as soon as you could instead of the cop wasting an investigation on you
there are worse roles people have came up with but most of them were intentionally disruptive/awful and this one just never seemed to have any malice (just bad design)
it's me i was Guava on SA mafia. i didnt really play that much; a bunch of my IRL friends from college used to join games all together because one of them knew chili from high school but for the most part people made the games unplayable. have you ever tried epicmafia? it's not really... better in terms of the people but the games are fast so it matters less. also you can just get a bunch of your friends to play and then it's very fun
i remember you and chili! blast from the past
i haven’t looked much at epicmafia in ages but i was never a fan of fast-paced chat mafia (as opposed to longform forum mafia) and i think specifically epicmafia was really heavy on Silly Power Roles which again turned me off from it
i think a cop and a doc might be required for an interesting game honestly, pure vanilla is fine but there isn’t any reason for the scum to be trying to kill specific people and therefore there isn’t anything for the town to try to pick up on
whereas with a cop in play both the scum and the doc are trying to figure out if person A has a hardon for person B because they feel they’re scum or they Know they’re scum and should the doc try to protect A for that (ha-ha person A is just scum being a good player and B is town/also scum lol)
and then the scum/other players can try to ferret out the power roles/scum and relationships between them because people were working together/not and etc etc
again, you can see why the game is only fun/interesting if everyone involved is Trying To Play
oh yeah then I def used to play with you. I don't remember much about you specifically but yeah. i love mafia but god so many people who play there are obnoxious and literally no matter what i said they'd somehow make it about me being a girl and trying to manipulate them that way so. i stopped for much the same reason you did I guess
that certainly sounds like sa mafia being shitty
i’d love to know who you were, it’d be cool if i remembered you too
for the people who haven’t played: at the very basics you’d have like 20 players with like 3 as the mafia/werewolves/villains/scum and everyone else as the town. the scum know who each other are, the town knows nothing
every day phase the town votes for someone to kill, every night phase the scum chooses someone for them to kill. dead players can’t talk.
the scum obviously want to steer discussion away from voting to kill fellow members and that’s what the town wants to try to pick up on — but then scum could try to be all for killing fellow scum to try to mislead the town! is the wine in front of me the poisoned wine, or is it the wine in front of you?
most basic games add a cop/detective/seer plus a doctor/protector in the mix; the cop can investigate one person a night to see if they’re scum while the doctor can protect one person a night (not including themselves) to keep them from being killed. this again leads to gameplay where the scum could fake being the cop and fake a result on someone to try to bait the real cop into revealing themselves and/or draw a doc protect away from people they’re planning to kill
you can add a lot of silly and ridiculous roles on top of these basics but i feel it really muddles things away from the interesting basic gameplay if not outright fucking it up through things like role/faction changes or being misleading with role results or other unforseeable and illogical things
mafia is still something i’m interested in and i think it’s a fun concept for a game with lots of mechanics to play with and think about w/r/t the basics of ‘uninformed majority group vs informed minority group’
but actually playing it hinges upon everyone involved wanting to play and attempting to play well — when i stopped playing mafia on sa half the players didn’t post and the other half constantly shitposted about nothing to do with the game leaving anyone who actually wanted to play left in the lurch with nothing to go on
this could be fixed by banning anyone who was a frequent detriment to games from playing in more games but then you get into the whole ‘nerd social groups are really awful at willfully excluding people’ territory
it's time to ask the hard-hitting questions, sgf. what do you think about the growing state of this NONSENSE feminism in video games and its BULLSHIT ideals, as a VERY IMPORTANT VIDEO GAMER MAN?
The first LP I did was of Shadow Man. It’s a horror-themed adventure game, and it’s supposed to be unsettling. It shows you a lot of disturbing imagery, or at least what could pass for it with the graphics of the time.
When you get to the last boss, it has two forms, the second one looking a lot like a, well, a giant flying vagina.
I remember when I got to that part in the LP, there were a few people that made the joke that this really was a horror game, because the last boss turned into what gamers fear most.
Whenever I get on the Internet these days, this joke keeps coming to mind. Over and over.
I. The outcry for ethics in game journalism this week began as a witch-hunt against women in the game industry. This cannot be denied. Ask Zoe Quinn and Patricia Hernandez and Cara Ellison how many of the people crowding their twitter mentions are concerned about “ethics”, and how many are simply abusive, toxic, misogynist, and hurtful.
Regardless; here we are, now. This genie isn’t going back in the bottle.